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Post by CableGuy on Aug 1, 2007 17:06:17 GMT 1
I'm glad about 2. About 1.: Well, the drop in skill makes him temporarily less expensive and this adds up to a discount of 6%, which is for instance €22.000,00 in one season for a content scout. So it will depend on the (to be decided) cost for training if you make profit then. ;D Off course, I'm now not talking about the lower quality or amount of pulls this causes, but this something that is needed in some way, in my opinion. Where is the fun if you once buy a scout and then keep on using that forever and ever and ever and that you upfront know he will produce for you a cyclist every week, which always has the same chance of being good. Personnally, I'm missing the thrill of the 'pull'. The fact that there is a chance (when perception dropped) that I could miss a cyclist sometimes. The fact that my feature ability is temporary lower, so that I'd better not keep the next 5 youth cyclists myself ... the randomness in skills alone is not giving me the same kind of user experience to be honnest. I like the disappointment as good as I like the joy when it is a good one. But if every cyclist I pull is of similar rather good quality and only his steering and bravery will decide if he is pretty worthless or not, I feel I 'miss' some excitement. But maybe, I am alone with this perception. That is perfectly possible.
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Post by CableGuy on Aug 1, 2007 17:13:36 GMT 1
What you are thinking about this!!! That this proposal only forces you to switch your coach when you cannot afford him anymore for the mood wanted. It seems like a measure that dóes make it more difficult for poor teams to survive. On top of that, currently the mood of a trainer is far less important than his skills in my opinion, so I don't know if this will keep managers from keeping their <40 coaches for a very very long time. A drop from mood content (65) to 0 for a monoskill will last 20 seasons.
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Post by NikeBoy on Aug 1, 2007 20:29:13 GMT 1
But maybe, I am alone with this perception. That is perfectly possible. I am with you, CG
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Post by kevin0vl on Aug 2, 2007 9:42:36 GMT 1
Correct me if i'm wrong
10% of distance is sprint at the end of the race sprint at the end=2*sprint + flat/mountain/hill/downhill
So actually the sprint at the end is +- 6.7% and flat/mountain/hill/downhil +- 3.3% ...
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Post by orophin on Aug 2, 2007 10:51:11 GMT 1
What you are thinking about this!!! That this proposal only forces you to switch your coach when you cannot afford him anymore for the mood wanted. It seems like a measure that dóes make it more difficult for poor teams to survive. On top of that, currently the mood of a trainer is far less important than his skills in my opinion, so I don't know if this will keep managers from keeping their <40 coaches for a very very long time. A drop from mood content (65) to 0 for a monoskill will last 20 seasons. Your new proposal seems to be interesting but I really need to know how expensive it will be, because if it will be really expensive as it has been written on this post, i think we will get the same problems like your first propousal.
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Post by boucthesurvivor on Aug 5, 2007 9:25:11 GMT 1
So can we consider that the new formule for the trainers/scouts (+16/-10) will be the one choosen? Because I want to begin to think about the best means to exploit it on financial and mid-term sportive ways!
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Post by Lennie_Briscoe on Aug 6, 2007 16:35:56 GMT 1
i agree with boutch,i think in the offseason a lot of people thinks aboute future planning so we need to know early which will be the drop method
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Post by boucthesurvivor on Aug 11, 2007 16:18:22 GMT 1
i agree with boutch,i think in the offseason a lot of people thinks aboute future planning so we need to know early which will be the drop method Now, I'm thinking this will be a surprise!
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Post by gelies on Aug 13, 2007 10:27:50 GMT 1
just to make things clear about the sprint cheanges. it's the 10% of the total race km on the terrain of the last km of the race...right?
so for nice nice the total distribution of km will be
flat 18 hill 9 mountain 47 downhill 62 sprint on flat 13,6
i need just a confirmation since this race is quite a mountain race but the sprint is still on flat.
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Post by Il Padrino on Aug 13, 2007 11:44:09 GMT 1
Correct.
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Post by gelies on Aug 13, 2007 14:43:58 GMT 1
"5- Individual cyclist points: he points earned by each cyclist for your team will no longer be reset during the offseason, but will be kept over the seasons until transfered to another team. This will mean that these points will have an influence in contract negotiations with that cyclist (bonusses, wanted wage,...).
In addition, the points earned in the final standings of the green jersey or the mountain jersey will be added to the individual points of that cyclist."
That didn't happen all my cyclist have 0 points now!
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Post by botta89 on Aug 13, 2007 14:52:18 GMT 1
i suppose that this will start from next season
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Post by Il Padrino on Aug 13, 2007 15:07:50 GMT 1
Unfortunately, yes. I had no time anymore to implement this.
It will be implemented during this season, so that it will be like this next season.
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Post by Genomico on Aug 19, 2007 20:21:21 GMT 1
"... the finish sprint will also be held on the terrain on which the race ends ..."
Is the material bonus (+10 / -10) of flat, mountain, hill etc also important in these sprint kilometers or is only sprint material bonus used in these km's?
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Post by Il Padrino on Aug 19, 2007 20:50:26 GMT 1
Good question. The answer is: both
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