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Post by pollyjean on May 7, 2020 12:26:33 GMT 1
ja, vermoed van wel
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Post by pollyjean on May 4, 2020 9:22:17 GMT 1
If you want the coding really simple you can just ignore that. In stead of riders reaching 50 skillpoints in total they would reach 44 for example.
I think it would mean FA is a little less important (less training after reaching 7). If that is good or bad, I don't know.
Possibly, but it seems also possible that riders will be trained selectively. Pure flatters or hillriders with flat but without downhill and mountain for example. Less 7-7-12-7-9-11 riders for example. More choices to be made maybe.
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Post by pollyjean on May 4, 2020 9:18:11 GMT 1
If you want the coding really simple you can just ignore that. In stead of riders reaching 50 skillpoints in total they would reach 44 for example. I thought it would be unfair that certain cyclists would have had more trainings in their carreers than others. I understand what you mean and it is correct. But maybe it's not a real problem. All riders with the same age have equal trainings and older riders (that received more training) will gradually be taken out season by season. You could see it as transition time. This would not need any programming or recoding I think. I you want to avoid the overtraining effect you could also adjust it by recoding but that is probably quite difficult. Another thing that popped my mind: if you change the season length, maybe the investment length should be shortened too? I would say to 13 weeks (so if you put in an investment at week 3 of a season, you get it back at week 3 of the next season). I agree.
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Post by pollyjean on Apr 30, 2020 11:19:45 GMT 1
As said in the other topic this seems possible to me. Many teams spend a long (little boring) season near the bottom of a division. They only see new opportunities and fun in the game when they are demoted to a lower division. Standings are quite fixed allready halfway a season. I think it gives more dynamics and hopefully more fun too. Maybe too drastic for some people but if you would make a season half as long as it is now you could even solve most of training speed question without much effort. negatives: no longer 3 grand tours for example and if you let training speed as it is now riders will have lower skillpoints. Something that needs to be figured out: cyclists would also miss 4 trainings compared to today. What if we gave every cyclist 4 extra trainings during the seasonupdate? Than the cyclists get a "boost" to start a new season? If you want the coding really simple you can just ignore that. In stead of riders reaching 50 skillpoints in total they would reach 44 for example.
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Post by pollyjean on Apr 29, 2020 14:28:15 GMT 1
Very nice post. Thanx.
I think about three small things: - with a few added colours and pictures on the site you probably can make it look more attractive without too much effort? - restructure the information for understanding the game and make it very clear, logical and easy to find. Could be split into basic information and information for deeper understanding the game (like form, longterm training,...). The wiki is quite ok, but especially on the forum interesting information is sometimes spread out. I want to help with that in english and/or dutch. - making seasons shorter. Half of us spend many weeks in the lower half of a division. Many of them only see new opportunities and fun in the game when they are demoted to a lower division. In my humble opinion this could be a solution for the training question too, but that's in the other topic.
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Post by pollyjean on Apr 29, 2020 8:49:36 GMT 1
Wikipedia page can be rewritten. Not enough useful information. Agree. Many people probably want to help with that. Update of the wiki and putting the information on the forum in a logical way.
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Post by pollyjean on Apr 28, 2020 21:26:12 GMT 1
A different approach, but what about making calenders half as long? If a season would have half the amount of weeks and races. Standings in a certain division halfway the season are almost similar to the standings in the end most of the times. Your starting problem would be solved. In +/- 2 realtime years you have a totally new generation. Different way of thinking but please consider. + no real punishment for some teams. It will be a gradual fade out. - riders wouldn't reach skillsums over 40/50 anymore. We will have really different riders compared to now. I also think many teams in lower divisions quit the game halfway a season because they feel they can't win anything in the division they are.
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Post by pollyjean on Apr 28, 2020 21:12:01 GMT 1
4- The objective here is that riders will only start decreasing skills at 36y but we don't want that stronger teams with more money take advantage because they can have better trainers and when the rider reach the full potencial at 26y he must keep training to keep that skills, if they stop training they will decrease skill before reach 36years, so is up to the managers to decide if they stop training at any age. If he don't apply this managers buy more riders and train them and create a mega squad and we don't want that. So if you have 5 real good riders being 26 years and you continue to train them for 10 seasons you will have the best riders ingame for about 10 seasons? Strange. The change have a lot of advantages: less time to reach the top, more competition, more fun, is easy to new managers to get results, young manager that don't have the same patience then people with more then 40 years will keep playing for more time because see results, more managers will start playing, older managers that stop playing because of the time they spend to build a team will come back, etc.. I'm afraid not all of your advantages are certain. - less time to reach the top : true - more competition: uncertain, depends on how you look at it - more fun: uncertain - is easy to new managers to get results: uncertain - young manager that don't have the same patience then people with more then 40 years will keep playing for more time because see results: uncertain - more managers will start playing: uncertain - older managers that stop playing because of the time they spend to build a team will come back: possibly true
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Post by pollyjean on Apr 28, 2020 20:49:42 GMT 1
A different approach, but what about making calenders half as long? If a season would have half the amount of weeks and races.
Standings in a certain division halfway the season are almost similar to the standings in the end most of the times. Your starting problem would be solved. In +/- 2 realtime years you have a totally new generation.
Different way of thinking but please consider. + no real punishment for some teams. It will be a gradual fade out. - riders wouldn't reach skillsums over 40/50 anymore. We will have really different riders compared to now.
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Post by pollyjean on Apr 15, 2020 12:14:06 GMT 1
Nice, the best person for the job imo. He has a strong 'fairness' feeling and is a very friendly communicator.
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Post by pollyjean on Mar 30, 2020 17:15:30 GMT 1
You got me thinking. 2 more ideas:
1. Tours like Tour of Alberta in season 25 or especially World Ports classic from season 23 because most tours are won by regular allrounders or mountainallrounders. In these tours you focus more on specialists who will have to choose their tactic specific for one stage or the yellow jersey.
Something like Hammer series from season 22 was nice too.
2. More chances for the green jersey being won by a rider high in sprint by having more sprint points before the first attack point, preferably in more than one stage.
This is no critic on the current calendar by the way, I haven't checked past week 5 yet.
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Post by pollyjean on Mar 30, 2020 16:26:19 GMT 1
Races like the Milan San Remo stage next sunday appeal to me. Beside the sprint races helpers otherwise never seem very useful. I hope for more races with attack points only in the 2nd part in the race. Also in tours this would give more tactical options.
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Post by pollyjean on Mar 12, 2020 18:44:19 GMT 1
List of bugs (will be updated with bugs) - Double attack bug - Select injured rider for race - Disapointed supporters/world page - Stage report - More then 10 investments - new contract/mood - confirmation email to new managers - Scout -... If someone remembers more please speak Money for TTT's?
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Post by pollyjean on Jan 5, 2020 22:08:50 GMT 1
in
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Post by pollyjean on Nov 12, 2019 16:27:12 GMT 1
nice list, thx
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