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Post by guest656565 on Aug 6, 2012 11:23:21 GMT 1
Hi. As someone who has played a fair few sports management games, I decided to sign up to this forum purely to point out why Peloton will never succeed. I'm not here for an argument or to provide a complicated solution, just to tell it as it is.
This game has just about the worst training model I have ever seen. The fact that realisticly you can only train 2 different skills each season is right off the bat an atrocious idea and removes a great deal of enjoyment from "managing". The fact that training can't be different for different cyclists is a problem not unique to this game but a limitation nonetheless.
And then there's FA. This is slightly different because unlike above, this is actually a clever idea. It's just that in actuality, when it's implemented it succeeds only in limiting training opportunities even further.
Training boils down to picking 1 skill to train your whole team in. If you happen to have a couple of cyclists who would benefit from different training, tough luck. If the FA of your cyclists in that skill turns out to be rubbish, tough luck. Then to change skill, you have to throw away your trainer's ability to train the previous skill (well you don't HAVE to, but you'd have to be pretty damn rich not to).
So while there is a lot to like about this game, the chances are I will end up googling "cycling manager games" to hopefully find one where I can train cyclists in a more reasonable way. There don't seem to be any recent forum rants about this so I'm guessing for the small core of players who are high up divisions the training model works. Fair enough. But for new people starting out it just doesn't. I'm sorry, it really doesn't.
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Post by Il Padrino on Aug 6, 2012 12:53:33 GMT 1
Training is indeed an often returning complaint. I think a lot of issues with training could be solved by allowing cyclists to train different skills. With the new race engine we actually promote having multiskilled cyclists, but I agree that the means to train these are currently not sufficient.
I like the FA and don't want to change this. And like you said, the real problem isn't the FA.
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Post by guest656565 on Aug 6, 2012 14:26:53 GMT 1
Thankyou, and I agree with your assessment.
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Post by Ab Normaal on Aug 6, 2012 22:41:37 GMT 1
I start playing this game since January and I like it. I appreciate IP is spending so much of his free time on this game. No one should ever forget that.
That doesn't mean you can't suggest things. If I could choose to change one thing it will be training. Since I started 1 season later, I started with a distance. I like FA, although I have a little bad luck with it. Selling these cyclists is not an option since you can't get any money any more for a 7 skilled mountain cyclist.
Is it impossible to change the training? The maximum of 25 cyclist is good, just let the manager choose between 2 skills. As long as the total is 25. Than, also training fitness could be interesting. Training 25 cyclists won't be interesting, but the ones who are riding a grand tour will be.
IP, is this possible?
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Post by guest656565 on Aug 7, 2012 0:25:02 GMT 1
You could just have a "training" option for each cyclist where you can select any skill. It is still being trained by the trainer obviously who might have different values for each skill. And the trainer wage would probably have to be juggled to make it harder to afford one 15/20 and easier to afford a few 5s/10s. But we all know anything like this is easier said than done, can have unpredictable effects, and probably needs rather a lot of testing before it can be put in place.
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Post by Il Padrino on Aug 7, 2012 9:52:25 GMT 1
I had a similar thing in mind. On the training page, instead of the 2 lists ('training' and 'not training'), you'd have a table listing all your cyclists, with next to each cyclist a radiobutton list (or something else) with all the skills to train.
The training efficiency would be updated after each cyclist's training is changed, and would start decreasing after 25 cyclists have a training set (as is now).
It's not very different from the current training, actually.
The wage of the trainer is also already dynamic and dependent on the height of the skill, so I don't think this needs to change (for now).
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Post by joachim1107 on Aug 7, 2012 12:31:53 GMT 1
That sounds as a great change. That would add a little more tactic in the training and you don't have to sell your bad FA cyclist immediatly.
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Post by Il Padrino on Aug 7, 2012 13:06:02 GMT 1
Because not everyone reads or posts in the forum, I created a poll on the website to see the popularity of the current training system. I have a feeling what the final result will be, looking at the result after 100 votes
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Post by Il Padrino on Aug 7, 2012 13:12:55 GMT 1
That sounds as a great change. That would add a little more tactic in the training and you don't have to sell your bad FA cyclist immediatly. Indeed, with multiskill training it will be easier to try out different skills, to see in which one his FA is the best. All cyclists have at least 1 FA (but never more than 2) in which they are talented, so it's just a matter of trying.
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Post by JoeLag on Aug 7, 2012 13:18:55 GMT 1
I 'd appreciate the possibility to train different skills. But of what time scale are we speaking here? Starting with season 4? 5?
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Post by rarau on Aug 7, 2012 13:42:14 GMT 1
Because not everyone reads or posts in the forum, I created a poll on the website to see the popularity of the current training system. I have a feeling what the final result will be, looking at the result after 100 votes Like it a lot!: 0% Like it: 4% Don't like it: 34% Really, really hate it!: 59% Total votes: 106 i put "like it a lot" , why is 0 and not 1 % ??
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Post by rarau on Aug 7, 2012 13:43:26 GMT 1
if you want to change something please let be train only 2 skills and not all 6
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Post by Schizm on Aug 7, 2012 14:34:36 GMT 1
Why not ? You have to choose the skill you train (radiobutton means 1 choice) per cyclist. And having a trainer with 6 skills on 15 or more will be very expensive I guess. And it should be !
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Post by Genomico on Aug 7, 2012 15:19:15 GMT 1
I 'd appreciate the possibility to train different skills. But of what time scale are we speaking here? Starting with season 4? 5? Indeed, people should have the possibility to get a multiskill trainer "instantly" because of this sudden chance without having to buy one with max skill 10. So I think a one time opportunity to train your trainer multiple times would be best. The $10,000 per skill can still be remained.
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Post by Il Padrino on Aug 7, 2012 16:09:16 GMT 1
I 'd appreciate the possibility to train different skills. But of what time scale are we speaking here? Starting with season 4? 5? I would want to implement this as soon as possible, as multiskill is important in the new engine. I only regret I didn't implement this a season sooner so teams could've anticipated the new RE better... But I'm also aware that sudden changes are not received well by the general public, so I'll announce it first But this means that it might take until season 5 before it will become available in the game.
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