|
Post by broggy123 on May 1, 2020 15:06:28 GMT 1
Can anyone explain to me how to handle races without attack points. I just spent a whole race watching my guys not go for any mountain points or sprint points or make any moves at all to be ahead of the couple of people ahead of them. I had a final sprinter and guys set for general standings and helpers and everyone just sat in the peloton not ever moving up or down. Tomorrow’s race is the same way and I don’t want to lose a chance at all of those points.
|
|
|
Post by wheelnut on May 2, 2020 12:23:46 GMT 1
I would be interested in this too. Just setting general standings does not quite cut it. Di helpers aid the situation at all?
|
|
|
Post by ElGringo on May 2, 2020 13:30:30 GMT 1
Can anyone explain to me how to handle races without attack points. I just spent a whole race watching my guys not go for any mountain points or sprint points or make any moves at all to be ahead of the couple of people ahead of them. I had a final sprinter and guys set for general standings and helpers and everyone just sat in the peloton not ever moving up or down. Tomorrow’s race is the same way and I don’t want to lose a chance at all of those points. Hi, this is the kind of stage that you need to set final sprinter and have good helpers to break the peloton(like an echelon), this way only few riders reach the end. The best way is to have a really good sprinter that can follow the 1st group. The general standing option don't need to apply. I would be interested in this too. Just setting general standings does not quite cut it. Di helpers aid the situation at all? Yup, I won today because of helpers. Sabrosa had 4 flat but I used very strong helpers with great skill in flat with an average of 13,5 in flat and they protect my leader "sprinter".
|
|
|
Post by wheelnut on May 3, 2020 7:52:42 GMT 1
Thanks for the insight but wow now understand why I am not even close. Your helpers had an average of 13.5! My best rider is only 10 in flat. I think I just sit on the bottom of the table, wait for relegation and division 3 next season. I have to ask why such as a massive difference in the division levels 3 to 2?
|
|
|
Post by evild on May 4, 2020 8:56:21 GMT 1
helpers and tactics are important in this kind of races. If you are looking for a stage win, you have to analyze the profile. What's important. Is it mainly flat, then you add helpers with a good flat skill. They will help controlling the speed of the peloton, stop breakaways, and help your sprinter get back in the peloton after a flat tire or a fall. During the last stroke, your sprinter is taken up to the front, ready to go for it. Now the sprint skill gets important in combination with whatever the last stroke brings you. For example, if the last stroke is mountain, you select a cyclist with a good sprint - mountain combo.
Take the example from EG; Sabrosa has a rather low flat skill. The helpers are able to keep him in the peloton, to survive the flat parts. If they weren't there, he would have never got the chance to sprint because the peloton speed would haven been much too high for him. I selected 3 helpers and they had an average of 10 flat. My final sprinter has a flat 7. Sabrosa won because his combination mountain-sprint is better
If you are going for a good GC, you need to have an overall well skilled cyclist. One without weaknesses, who can follow the peloton on every terrain. Key in Hungary was stage 2, so a good flat/hill was a big advantage. You don't want to loose too much time in the TT, so also a decent TT was needed.
The skill differences between top division 2 and 3 are big, yes. Mainly, I guess, because you are playing with experienced managers? The higher you get, how more important the little details become?
|
|
|
Post by wheelnut on May 6, 2020 12:25:36 GMT 1
The skill differences between top division 2 and 3 are big, yes. Mainly, I guess, because you are playing with experienced managers? The higher you get, how more important the little details become? Well of course obviously but there's more to it than that...the difference is way to high in my view so the divisions are not set up correctly as the hierarchy or the pyramid is too steep. And you gave it away a little, so you have helpers with 10 in flat, I only have rider in my whole team with 10+ flat! Helpers would typically have only 7 - 5 flat and if on tour cannot always select them in that way (other stages and tour considerations). I am actually an experienced manager, but I guess you don't need that 'anal' level of tactics in lower divisions :-) The other point is the money is all wrong in peleton; what I mean here is there is no 'gate' as in team games, so winner takes all applies (or at least close 2nd, 3rd, etc). You actually pay to have to enter a race! Therefore if you are not finishing in the top 10 you get nothing (or less, lose money). If you finish 5th - 10th you may break even or gain a little (these are not exact figures but just estimations). Sponsorship and merchandise is not enough to sustain a team of 25 riders and a decent training coach let alone a youth scout if you can afford one. If you are winning or being placed you have mega bucks and can buy riders with 10+ skills but if not then you stay where you are, no progression! There is an inherent fault in the game, such that tricks or cheats on riders wages become more important than they should be for example. This again is typified by rudimentary changes in training being proposed are a serious threat to the status quo and 'old guard' who have it all currently and therefore being argued in another thread presently.
|
|
|
Post by JOOP Cycling Team on May 7, 2020 9:01:46 GMT 1
The skill differences between top division 2 and 3 are big, yes. Mainly, I guess, because you are playing with experienced managers? The higher you get, how more important the little details become? Well of course obviously but there's more to it than that...the difference is way to high in my view so the divisions are not set up correctly as the hierarchy or the pyramid is too steep. And you gave it away a little, so you have helpers with 10 in flat, I only have rider in my whole team with 10+ flat! Helpers would typically have only 7 - 5 flat and if on tour cannot always select them in that way (other stages and tour considerations). I am actually an experienced manager, but I guess you don't need that 'anal' level of tactics in lower divisions :-) The other point is the money is all wrong in peleton; what I mean here is there is no 'gate' as in team games, so winner takes all applies (or at least close 2nd, 3rd, etc). You actually pay to have to enter a race! Therefore if you are not finishing in the top 10 you get nothing (or less, lose money). If you finish 5th - 10th you may break even or gain a little (these are not exact figures but just estimations). Sponsorship and merchandise is not enough to sustain a team of 25 riders and a decent training coach let alone a youth scout if you can afford one. If you are winning or being placed you have mega bucks and can buy riders with 10+ skills but if not then you stay where you are, no progression! There is an inherent fault in the game, such that tricks or cheats on riders wages become more important than they should be for example. This again is typified by rudimentary changes in training being proposed are a serious threat to the status quo and 'old guard' who have it all currently and therefore being argued in another thread presently.
I am happy with the setup in the lower divisions This way they can hook up faster at the desired level I moved from division 5 to division 2 very quickly. If you want, you will quickly be in division 1. Only the step to the top 4 is big in the game. (+ Franconia)
The piece is all about commitment, if you take the game seriously you simply get rich, if you don't do this you will be poorer. You will also be given a choice to start over.
|
|