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Post by dustin on Apr 5, 2019 9:05:56 GMT 1
@mike
I do not understand …….
I see your cyclists and their salary, amazing so high, how is that possible, so many cyclists with such a huge salary, I do not understand. Some other managers have one or two with a high salary (I talk about 40 or more) but you have 5, that costs a lot of money, I can understand, but for a big part it is your own choice. Offcourse it is not far, that some have a 'bug' trick to keep the salary lower, but there are a lot of other managers who have a normal salary's for there riders without tricks, why you not. It is a managers game, you know.
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Post by pollyjean on Apr 5, 2019 10:17:10 GMT 1
Dustin please don't go personal. I don't think you can say that semtex is managing bad. Almost everyone promoting from lower regions to 1:1 tried to arrive there with good moods or they would not have a chance. Therefore they almost had to pay higher wages.
So for them (semtex, slayer for example) it is kind of unlucky mood effects were reduced but wages are untouched. I think we all care about the game and therefore want to change something about the current problem. I appreciate all the efforts by the staff but in my opinion some more communication could help a lot to ease some minds.
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Post by naspa on Apr 5, 2019 10:55:01 GMT 1
Well enough discussed here. I think all agree that something should be done. Let's give the volunteers that are so kind to organise our game a bit of time and space to come up with an answer on what and how.
If they come up with several options, we always can organise a pool for voting.
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Post by ElGringo on Apr 5, 2019 11:52:57 GMT 1
Schizm is working on a formula for mood, we wanted to implement already but he found out that there is something wrong with some cyclists in the new formula, so he needs to adjust, but he is also having some personal problems thats why he didn't find time to fix it yet and probably will not have time for a while, so we expect your compreention, because we don't have any profit from the game and we spend some time in it. We are still learning how the game works, the code, and other stuff, but for that we need time but we also have family, work and other things so isn't easy to find some extra time to analyse thing and fix. Sometimes we have bad moments and we want to quit too because isn't easy and I and Schizm we are taking care of the game for some years and we didn't know well the game, Schizm give up to play to be focus on the engine but since he don't know all is frustrating many times and make him thinking to give up because isn't easy for a human being to play a game without objectives, but he sacrifice him self to help the game and for the game to work and have a future, even the creators of the game Il Padrino and Nikeboy didn't found many bugs and solve them, so for us is harder because we need to know well the code to do things. So please be patience we will try our best and we will try to do the right thing.
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Post by Slayer772004 on Apr 5, 2019 18:11:25 GMT 1
Schizm is working on a formula for mood, we wanted to implement already but he found out that there is something wrong with some cyclists in the new formula, so he needs to adjust, but he is also having some personal problems thats why he didn't find time to fix it yet and probably will not have time for a while, so we expect your compreention, because we don't have any profit from the game and we spend some time in it. We are still learning how the game works, the code, and other stuff, but for that we need time but we also have family, work and other things so isn't easy to find some extra time to analyse thing and fix. Sometimes we have bad moments and we want to quit too because isn't easy and I and Schizm we are taking care of the game for some years and we didn't know well the game, Schizm give up to play to be focus on the engine but since he don't know all is frustrating many times and make him thinking to give up because isn't easy for a human being to play a game without objectives, but he sacrifice him self to help the game and for the game to work and have a future, even the creators of the game Il Padrino and Nikeboy didn't found many bugs and solve them, so for us is harder because we need to know well the code to do things. So please be patience we will try our best and we will try to do the right thing. Just a question: the new formula for form is effective implemented ? Or not ? The visible form is used now, or the funrace form ?
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Post by ElGringo on Apr 6, 2019 15:52:39 GMT 1
Schizm is working on a formula for mood, we wanted to implement already but he found out that there is something wrong with some cyclists in the new formula, so he needs to adjust, but he is also having some personal problems thats why he didn't find time to fix it yet and probably will not have time for a while, so we expect your compreention, because we don't have any profit from the game and we spend some time in it. We are still learning how the game works, the code, and other stuff, but for that we need time but we also have family, work and other things so isn't easy to find some extra time to analyse thing and fix. Sometimes we have bad moments and we want to quit too because isn't easy and I and Schizm we are taking care of the game for some years and we didn't know well the game, Schizm give up to play to be focus on the engine but since he don't know all is frustrating many times and make him thinking to give up because isn't easy for a human being to play a game without objectives, but he sacrifice him self to help the game and for the game to work and have a future, even the creators of the game Il Padrino and Nikeboy didn't found many bugs and solve them, so for us is harder because we need to know well the code to do things. So please be patience we will try our best and we will try to do the right thing. Just a question: the new formula for form is effective implemented ? Or not ? The visible form is used now, or the funrace form ? For now the new form is only shown in the funrace mood. mod edit : corected a misunderstanding
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Post by Slayer772004 on Apr 6, 2019 17:59:03 GMT 1
Just a question: the new formula for form is effective implemented ? Or not ? The visible form is used now, or the funrace form ? For now is only in the funraces Sigh ... All sincerity it didn't work to implant, but maybe next time its better to inform us that it wasn't implemented as predicted and mentioned before.
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Post by rarau on Apr 6, 2019 18:03:47 GMT 1
Just a question: the new formula for form is effective implemented ? Or not ? The visible form is used now, or the funrace form ? For now the new form is only shown in the funrace mood. mod edit : corected a misunderstanding For now the new form is only shown in the funrace mood.i dont understand what is said here 1. the new formula for form is effective? yes or no ? 2. to see the new form we need to participate in a funrace and in funrace appear funrace form who is the new form? please write with more words not all are fluent in english here
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Post by Mike on Apr 7, 2019 6:07:30 GMT 1
How I understand it:
In the new engine there is a new hidden item: named 'form' This is not implemented in normal races yet, it is still been tested in funraces. So in funraces you could try to understand the new engine with it's new hidden item 'form'.
Slayer thought it might have been implemented in normal races at the start of the season but it is not.
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Post by naspa on Apr 7, 2019 8:04:24 GMT 1
Sigh... Maybe it is worth to read the announcements instead of speculating and thinking things up?
I quote: For the new season we will still use the old engine BUT we will implement something new. The influence of mood will be reduced drastically and the form of the cyclist will be more important. This will be a new interesting element to the game and for every manager something new to discover and find out. When this is implemented, the new calendar will be uploaded. Expectation is that this will be done on Wednesday March 20 or Thursday March 21.
So, there is something IMPLEMENTED, but the question is what exactly and how does that work out at the start of the season.
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Post by heppie on Apr 7, 2019 9:56:03 GMT 1
From the season 23 threat: Yep, the update is done . We were just double checking stuff the last half hour. During the update we made following small changes : - lowered the retirement chances to one year earlier (so, sorry 39 max and no 40 year olds anymore) - changed the code to prevent cyclist aged 37 or above to appear on the transferlist when fired or when BOT teams get replaced. - form is now more important and calculated differently, mood is less important. (still need to do some changes regarding the display of the average and recent form before the first race, but got a week time to do that)
So the new formula for form is active in the race engine both for the normal races and the funraces. This form is not yet visible on the profile page of a cyclists, i.e. a page of the form peloton-game.com/cyclistdetails.aspx?id=<some number>. However, you can find it when you enter your tactics for a races by hovering over the list of cyclists on the right. While doing so you see for a short summary of the cyclist. Here the number between brackets (Funrace: x) is the new form that is used.
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Post by Slayer772004 on Apr 7, 2019 11:06:59 GMT 1
Sigh... Maybe it is worth to read the announcements instead of speculating and thinking things up? I quote: For the new season we will still use the old engine BUT we will implement something new. The influence of mood will be reduced drastically and the form of the cyclist will be more important. This will be a new interesting element to the game and for every manager something new to discover and find out. When this is implemented, the new calendar will be uploaded. Expectation is that this will be done on Wednesday March 20 or Thursday March 21. So, there is something IMPLEMENTED, but the question is what exactly and how does that work out at the start of the season. Dear Naspa, I have read that too, like every message about changes. If ElGringo comes with an anouncement that things went wrong during the update, needed to adjust, but due to time it wasn't done yet, I asked a simple quention if the new form was effectively implemented yes or no. This answer was 'no' - or sounded like 'no' at least, cos I see now its edited. So no need to assume Im thinking things up. You can call it miscommunication, or uncertainty, or indistinctness, or haziness, or inaudibility, or unclearness. As I understand now, its effective implemented. Thats the simple answer I was looking for, what makes me pleased. Simple like that. Sincerely regards.
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Post by pollyjean on Apr 26, 2019 12:00:15 GMT 1
Sorry but it is not fully clear to me.
So it is:
A. active in the funraces
B. only visible in funrace mode or trough race tactics indirectly
BUT is it or isn't it active in the current race engine???
I guess not too many managers actually know about it if it is active. If it plays an important role we could make some kind of announcement?
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Post by heppie on Apr 26, 2019 12:46:43 GMT 1
A) The new formula for form is active in the current engine (as well as it is active in the funrace engine)
B) The current form of a cyclist used by this formula can be seen when you enter your tactics for a races by hovering over the list of cyclists on the right. While doing so you see for a short summary of the cyclist. Here the number between brackets (Funrace: x) is the new form that is used. Although it is called Funrace: x this number is used for both the current race engine and the funrace.
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Post by pollyjean on Apr 26, 2019 21:03:04 GMT 1
Ok, thx
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