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Post by evild on Aug 15, 2018 10:37:58 GMT 1
from my experience, Div 1 is deadly if you don't get any results. My first season was good, made some profit. My second was terrible because I lost my best cyclist due to retirement. Less results, less prize money, less points and relegation. This is not only the fault of the Dutch connection who clearly have the best cyclists in this game, it's also my own because I didn't had a backup to take over and provide me with money. In that way it would be pleasant to get some more income by sponsor or whatever. But, what to do with our dutch friends? Giving others more money and them nothing? Cant do that. Give them the same as others, and they only become richer. It's not their fault that they are where they are now. Probably they have been working on that for years and years, planning, buying, selling. So we can't blame them, or punish them in one way, for being so dedicated to this game. It's a difficult subject to discus about, there will always be pro's and contra's. But you have to ask yourself this question: at this moment, as the game is played right now, is it possible for a new manager to close the gap with the top or even pass them?
Duchies for the record, not that I have something against you guys. But you guys just rule this game at the moment:-)
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Post by Ab Normaal on Aug 15, 2018 11:52:00 GMT 1
I do not agree. Droeftoeters is the only manager left from the original start in S1 who kept his starting team. So not a surprise that he is still at the top. Time will tell, when his original riders stop winning, if he will still be competing for the win. If he can find the motiviaton, he will, because he understands the game. Op Kop de sloot in and BeterLaatdanNooit, weren't there from the beginning. They only enetered 1st division in S13 or S14. Both are very good managers who understand the game, have a clear strategy and stick to that strategy.
Their great riders are good because of their well thought training and long term planning. I won this game in S11 or S12 (Don't even know anymore). After that I started buiding on a new team and now in S21, I am back in 1st division. so the last 10(!) seasons, I surely wasn't dominating.
True, it isn't easy to reach the top, it takes a good long term strategy. After I started with a new team, a few seasons later Slayer and Franconia started too. They will rule peloton in 6 seasons. Everybody can. It just takes time, patience and you'll have to be a good manager. But most of all: a good long term strategy (and stick to it!!)
It isn't fun if everybody can rule this game after 4 seasons. Also in other games, like OCM, it is very difficult to reach top division.
At this moment the Dutchies rule this game because it are managers with a good long term strategy. In a few season a Belgian and German manager will join us.
It should be a chalenge for others to reach that too. If managers want advise, I am always willing to help.
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Post by ElGringo on Aug 15, 2018 14:03:26 GMT 1
I do not agree. Droeftoeters is the only manager left from the original start in S1 who kept his starting team. So not a surprise that he is still at the top. Time will tell, when his original riders stop winning, if he will still be competing for the win. If he can find the motiviaton, he will, because he understands the game. Op Kop de sloot in and BeterLaatdanNooit, weren't there from the beginning. They only enetered 1st division in S13 or S14. Both are very good managers who understand the game, have a clear strategy and stick to that strategy. Their great riders are good because of their well thought training and long term planning. I won this game in S11 or S12 (Don't even know anymore). After that I started buiding on a new team and now in S21, I am back in 1st division. so the last 10(!) seasons, I surely wasn't dominating. True, it isn't easy to reach the top, it takes a good long term strategy. After I started with a new team, a few seasons later Slayer and Franconia started too. They will rule peloton in 6 seasons. Everybody can. It just takes time, patience and you'll have to be a good manager. But most of all: a good long term strategy (and stick to it!!) It isn't fun if everybody can rule this game after 4 seasons. Also in other games, like OCM, it is very difficult to reach top division. At this moment the Dutchies rule this game because it are managers with a good long term strategy. In a few season a Belgian and German manager will join us. It should be a chalenge for others to reach that too. If managers want advise, I am always willing to help. Arno, is easy to speak when you sold all your team at that time and you made a lot of money, that money help you build a new strong team because you could pay a good trainer. New teams don't have that extra money to have a 3 skill trainer at least with skills for example 15-0-18-0-0-17 so we cannot compare managers with experience and with money to new teams that reach the game.
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Post by Poekie on Aug 15, 2018 15:40:52 GMT 1
I'm strongly against extra money because that leads to inflation, but a little redistribution (more sponsor money, less price money) I don't mind. The situation that teams do a sur place to avoid becoming second is a bit stupid and redistribution of income might help to avoid that.
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Post by majortinkle on Feb 13, 2023 6:50:45 GMT 1
The biggest fix needed (or most annoying aspect of the game) is merchandise.
Just calculate the profit based on supporters and the standard double priced merchandise without making people buy stock - it's just an unnecessary grind and I can guarantee that I forget to stock up around twice a season and miss out on crucial cash.
It always seems to be on weeks where I have the most supporters as well lol. Peloton is already a game where you have to take a lot of actions in order to survive (no default team that you get in a lot of games of this type) so why have merchandise add to the grind???
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Post by headcase on Feb 13, 2023 9:29:00 GMT 1
So your suggestion is to give every manager 27.5 * #supporters in cash each week?
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Post by majortinkle on Feb 14, 2023 2:56:32 GMT 1
So your suggestion is to give every manager 27.5 * #supporters in cash each week? Yes - bang on. You could potentially still have people choosing different prices and profit points (although I'd wager we're all set as you have suggested), but just cut out the re-stocking requirement and Teams just receive the profit.
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Post by majortinkle on Mar 21, 2023 3:07:39 GMT 1
Appreciate the game is at a crossroads, but assuming there is some light at the end of the tunnel, another non-core annoyance that the game should do away with is contract negotiations - it's a painful process that I always end up putting off - sometimes putting it off 1 week too long.....I dread to think how much money I've spent over the seasons buying back my riders....
The end results of the negotiations are completely ridiculous as well - the idea that someone unhappy will accept less money to stay is crazy.
Personally I think you do away with it completely as a task and riders stay until they retire (or get sold) and their wages get amended to a rate based on their skills at the start of each season.
The core of the games activity is rider selection, rider training, race selection and race tactics within a budget and everything else is just noise that should be as easy and automatic as possible.
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Post by Ab Normaal on Mar 22, 2023 18:58:28 GMT 1
Appreciate the game is at a crossroads, but assuming there is some light at the end of the tunnel, another non-core annoyance that the game should do away with is contract negotiations - it's a painful process that I always end up putting off - sometimes putting it off 1 week too long.....I dread to think how much money I've spent over the seasons buying back my riders.... The end results of the negotiations are completely ridiculous as well - the idea that someone unhappy will accept less money to stay is crazy. Personally I think you do away with it completely as a task and riders stay until they retire (or get sold) and their wages get amended to a rate based on their skills at the start of each season. The core of the games activity is rider selection, rider training, race selection and race tactics within a budget and everything else is just noise that should be as easy and automatic as possible. That is your opinion. Mine is totally different. To be honest, you make it sound like what you say is the truth where it is just your opinion. This was never designed as a game where the core activity is rider selection, training and racing. It was designed as a full manager game, and that includes contract negotiating.
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Post by naspa on Mar 22, 2023 19:14:31 GMT 1
The biggest thing we should fix is the slow FA-development. If you have a youth pull and you get Wout Van Aert, Matthieu vd Poel or a Tadej Pogačar, you should be able to win senior races with a 22-23-24 old rider. And maybe randomize slow down in decay after 35 for some riders (Alejandro Valverde).
Look at the winners in 1:1. All are 31yr+. Best rider now is Guidulli that I trained myself, well trained, good hill FA and a bit of flat, started to win last season at the age of 34, now at 35 in his prime, and maybe useless next season.
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Post by majortinkle on Mar 23, 2023 12:14:19 GMT 1
Appreciate the game is at a crossroads, but assuming there is some light at the end of the tunnel, another non-core annoyance that the game should do away with is contract negotiations - it's a painful process that I always end up putting off - sometimes putting it off 1 week too long.....I dread to think how much money I've spent over the seasons buying back my riders.... The end results of the negotiations are completely ridiculous as well - the idea that someone unhappy will accept less money to stay is crazy. Personally I think you do away with it completely as a task and riders stay until they retire (or get sold) and their wages get amended to a rate based on their skills at the start of each season. The core of the games activity is rider selection, rider training, race selection and race tactics within a budget and everything else is just noise that should be as easy and automatic as possible. That is your opinion. Mine is totally different. To be honest, you make it sound like what you say is the truth where it is just your opinion. This was never designed as a game where the core activity is rider selection, training and racing. It was designed as a full manager game, and that includes contract negotiating. ___________________________________________________________________ You're having a laugh aren't you. You're genuinely saying that endlessly undercutting riders until they get angry and insist on a lower wage is core to the game - it's utterly ridiculous to even call it contract negotiation. Perhaps if it worked in a remotely sensible way then it might take skill or judgement, but when all it involves is patience to go through mind-numbing failed negotiation after failed negotiation to get the low wage it is not core - it's just a grind. You have to spend 20-30 minutes for each rider if they started off happy - it's crazy. Sorry quoting doesn't seem to be working for me....
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Post by headcase on Mar 23, 2023 13:45:56 GMT 1
Hi majortinkleAb's point is (I assume) that contract negotiation is an interesting part of a cycling manager game. He doesn't say that the current system is without any downsides. I think your criticism is valid, but there must be a way to negotiate contracts with happy riders that makes more sense than the current system.
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Post by Ab Normaal on Mar 23, 2023 14:47:47 GMT 1
Hi majortinkleAb's point is (I assume) that contract negotiation is an interesting part of a cycling manager game. He doesn't say that the current system is without any downsides. I think your criticism is valid, but there must be a way to negotiate contracts with happy riders that makes more sense than the current system. Exactly.
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