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Post by lee1950 on Dec 1, 2011 19:41:54 GMT 1
I've been following the discussion on the Belgian forum regarding modifying the training speeds for the secondary skills of Steering (flat tires) and Balance (Falls)...using Google translate, so with ~85% comprehension . I like numbers, so here are some: - The idea is to speed the training up at lower levels. - iirc, cyclists 'train' up 0.1 each time he has a flat or a fall. - So to raise Steering from 0.0 to 10.0 takes 100 flats. I am using 10 as the minimum desired level. Let's look at cutting that in 1/2. A= Steering/Balance skill level B= the # of Flats/Falls needed to pop to next level C= Cumulative Flats/Falls to go from 0.0 to 10.0 (A) (B) (C) 0 1 3 3 2 3 6 3 3 9 4 5 14 5 5 19 6 5 24 7 5 29 8 7 36 9 7 43 10 7 50 At present it would take 100 Flats/Falls to progress from 0.0 to 10.0 ....just some numbers to play with.....
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Post by goof on Dec 4, 2011 13:42:32 GMT 1
I'd say
Level # Total 0 2 2 1 3 5 2 3 8 3 4 12 4 4 16 5 5 21 6 5 26 7 6 32 8 6 38 9 7 45 10 7 52 11 8 60 12 8 68 13 9 77 14 9 86 15 10 96 16 10 106 17 10 116 18 10 126 19 10 136
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kevinvl
U23 Developm. Team
kevin_vl - Cycling Team Jos (276)
Posts: 60
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Post by kevinvl on Dec 7, 2011 14:15:55 GMT 1
I don't know what the exact numbers should be, that for IP to decide, but I think it has to change!
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triplef
Amateur Team
Team Camargue
Posts: 138
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Post by triplef on Dec 7, 2011 20:09:22 GMT 1
and how about a real training for steering and balance?
these are the only skills that can't be trained in game. Why not have the possibility of our trainer training our guys in that skill?
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Post by JoeLag on Dec 19, 2011 8:50:35 GMT 1
I think that steering and balance need some tweaking, too. Cyclists with values < 2 are a real pain in the ass. And the learning process is too slow!
I'd rather suggest that less experienced cyclists learn by practice even if they don't have flats and falls.
Suggestion for a faster learning of steering and balance skill:
If a cyclist's skill (steering or balance) is under 10 every race participation let's him improve this skill. That is: Additionally to the learning through flats and falls he should improve for 1/1000 skill point per race km.
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